It was when I was thinking of what story do I want to tell; I came across the idea of illustrating my memories. It was then that I recalled a discussion that I had long time back with one of my colleague who’s also a friend about how we remember certain incidents from our childhood so clearly with graphical details.
I always remember certain incidents from my childhood where I could exactly feel the way I felt back then. The fact that I actually remember the feeling of going through those incidents interested me and made me think about the importance of memories. I feel memories are very precious and I felt the need to record them in some form.
Please click on the link bellow to look at the work I had done on the P.L. Deshpande’s stories from one of his books,
I think, when dealing with storytelling through pictures, one has to be very careful about if the story in understood by readers or not. Narration in graphic novels has to be very direct in order to convey the idea to readers. Too much of abstraction might confuse readers. For example, the illustration bellow has a story going on in it, but it’s very hard to tell where the story starts from and where it ends. The illustration misses hierarchy and links between scenes.
The word “stereotype” is often considered and used in a negative way. Stereotype is inaccurately generalising a certain idea without looking at it in an individualistic approach. This word was originally used in letterpress printing where a particular method was used in which duplicate plates were moulded.
Though stereotype as a word is considered negative, it has great importance in comic books/graphic novels. Comics are representation of certain person’s thoughts (person who narrates the story). Drawings in comic books/graphic novels are narrator’s reflection on his thoughts. The success of a narrative depends on the reader’s visualisation that he/she gets from experiences he/she has gone through.
Making drawings simple, hence stereotypical helps readers visualise quickly. In comics, stereotypes are taken from generally accepted/understood physical characteristics of individuals. These become symbols and are used as a graphic language while telling a story.
Book Reference : Eisner, W. (2008). Graphic Storytelling And Visual Narrative . NewYork, USA: W.W. Norton and Company.